Best gaming Mac 2018 The basics. Playing the latest games places heavy demands on a computer. Integrated vs discrete GPUs. Many casual games, such as Plants Versus Zombies. GPUs in Macs. Apple currently uses a confusing mixture of integrated and discrete GPUs across. Macs for gamers to.
By • 12:24 pm, March 11, 2016 • • Tell us, Apple! Photo: Ste Smith/Cult of Mac Mac users needn’t bother pre-ordering an Oculus Rift headset because they can’t use it. According to Oculus founder Palmer Luckey, that’s because to meet its recommended specifications. They’re not powerful enough to play the latest games at high-settings, either. Even if you spend thousands on a high-end Mac Pro, you’re going to be disappointed with its gaming prowess — especially if you want to drink in some of those sweet, sweet 4K graphics. So, is it about time Apple built a Mac that’s good for gaming? Join us in this week’s Friday Night Fight between Cult of Android and Cult of Mac as we battle it out over this and more!
Killian Bell — Writer, Cult of Android: When I decided to upgrade my MacBook to a desktop a few years, I knew I wanted enough power to play games. I have a PS4 and I play it often, but I think a lot of genres are better played with a keyboard and mouse. It didn’t take me long to decide that I would have to move away from Apple machines. None of them have a GPU that’s suitable for playing the latest titles at high settings. As noted by Luckey, you can spend $6,000 on a Mac Pro and you still wouldn’t have enough power to use the Oculus Rift. Even with two AMD FirePro D700 GPUs, you’re going to struggle to play recent titles in 4K.
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Yet a custom-built PC that cost just $1,000 can power Oculus Rift, and you wouldn’t need to spend much more to get a smooth 4K experience, either. Now, I know Apple’s high-end machines are built with professional content creators in mind, and they do a great job at catering to that market.
But with more and more people using Macs and virtual reality on the rise, I feel like Apple is missing out by not offering at least one desktop that’s suitable for playing games. So, my question to you is this: Should Apple be doing more to accommodate gamers? Luke Dormehl — Writer, Cult of Mac: This is a tricky one. Avast free antivirus 2018 for windows 7. Normally, I feel like I can spend our Friday Night Fights session arguing something that I believe to be true for both myself and Apple users in general.
This week, I’m forced to admit that, as much as I’d love to see a high-end games PC equivalent made by Apple — particularly one that could be used for Oculus — it’s not necessarily something Apple should be in a hurry to pursue. To start by addressing your Oculus Rift point, while it’s certainly true that even a Mac Pro couldn’t run Oculus, Palmer Luckey’s point does leave out a few things. It is highly likely that the spec for running Oculus will change over the coming years. I have no doubt that, if bringing it to Mac was a priority, Oculus’ creators could optimize for Mac. The fact that the team apparently paused development for OS X (and Linux too) isn’t purely limited to the technical capabilities of Apple’s computers. Oculus also isn’t the be-all and end-all of VR.